GTK v1.2 Tutorial(英文)
来源:Linux-cn.com
作者:Webmaster
时间:2007-05-05
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You can compile the above program with gcc using:
gcc base.c -o base `gtk-config --cflags --libs`
The meaning of the unusual compilation options is explained below in Compiling Hello World.
All programs will of course include gtk/gtk.h which declares the variables, functions, structures, etc. that will be used in your GTK application.
The next line:
calls the function gtk_init(gint *argc, gchar ***argv) which will be called in all GTK applications. This sets up a few things for us such as the default visual and color map and then proceeds to call gdk_init(gint *argc, gchar ***argv). This function initializes the library for use, sets up default signal handlers, and checks the arguments passed to your application on the command line, looking for one of the following:
--gtk-module
--g-fatal-warnings
--gtk-debug
--gtk-no-debug
--gdk-debug
--gdk-no-debug
--display
--sync
--no-xshm
--name
--class
It removes these from the argument list, leaving anything it does not recognize for your application to parse or ignore. This creates a set of standard arguments accepted by all GTK applications.
The next two lines of code create and display a window.
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
gtk_widget_show (window);
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The GTK_WINDOW_TOPLEVEL argument specifies that we want the window to undergo window manager decoration and placement. Rather than create a window of 0x0 size, a window without children is set to 200x200 by default so you can still manipulate it.
The gtk_widget_show() function lets GTK know that we are done setting the attributes of this widget, and that it can display it.
The last line enters the GTK main processing loop.
gtk_main ();
gtk_main() is another call you will see in every GTK application. When control reaches this point, GTK will sleep waiting for X events (such as button or key presses), timeouts, or file IO notifications to occur. In our simple example, however, events are ignored.
2.1 Hello World in GTK
Now for a program with a widget (a button). It's the classic hello world a la GTK.
/* example-start helloworld helloworld.c */
#include <gtk/gtk.h>
/* This is a callback function. The data arguments are ignored
* in this example. More on callbacks below. */
void hello( GtkWidget *widget,
gpointer data )
{
g_print ("Hello World
");
}
gint delete_event( GtkWidget *widget,
GdkEvent*event,
gpointer data )
{
/* If you return FALSE in the "delete_event" signal handler,
* GTK will emit the "destroy" signal. Returning TRUE means
* you don't want the window to be destroyed.
* This is useful for popping up 'are you sure you want to quit?'
* type dialogs. */
g_print ("delete event occurred
");
/* Change TRUE to FALSE and the main window will be destroyed with
* a "delete_event". */
return(TRUE);
}
/* Another callback */
void destroy( GtkWidget *widget,
gpointer data )
{
gtk_main_quit();
}
int main( int argc,
char *argv[] )
{
/* GtkWidget is the storage type for widgets */
GtkWidget *window;
GtkWidget *button;
/* This is called in all GTK applications. Arguments are parsed
* from the command line and are returned to the application. */
gtk_init(&argc, &argv);
/* create a new window */
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
/* When the window is given the "delete_event" signal (this is given
* by the window manager, usually by the "close" option, or on the
* titlebar), we ask it to call the delete_event () function
* as defined above. The data passed to the callback
* function is NULL and is ignored in the callback function. */
gtk_signal_connect (GTK_OBJECT (window), "delete_event",
GTK_SIGNAL_FUNC (delete_event), NULL);
/* Here we connect the "destroy" event to a signal handler.
* This event occurs when we call gtk_widget_destroy() on the window,
* or if we return FALSE in the "delete_event" callback. */
gtk_signal_connect (GTK_OBJECT (window), "destroy",
GTK_SIGNAL_FUNC (destroy), NULL);
/* Sets the border width of the window. */
gtk_container_set_border_width (GTK_CONTAINER (window), 10);
/* Creates a new button with the label "Hello World". */
button = gtk_button_new_with_label ("Hello World");
/* When the button receives the "clicked" signal, it will call the
* function hello() passing it NULL as its argument.The hello()
* function is defined above. */
gtk_signal_connect (GTK_OBJECT (button), "clicked",
GTK_SIGNAL_FUNC (hello), NULL);
/* This will cause the window to be destroyed by calling
* gtk_widget_destroy(window) when "clicked".Again, the destroy
* signal could come from here, or the window manager. */
gtk_signal_connect_object (GTK_OBJECT (button), "clicked",
GTK_SIGNAL_FUNC (gtk_widget_destroy),
GTK_OBJECT (window));
/* This packs the button into the window (a gtk container). */
gtk_container_add (GTK_CONTAINER (window), button);
/* The final step is to display this newly created widget. */
gtk_widget_show (button);
/* and the window */
gtk_widget_show (window);
/* All GTK applications must have a gtk_main(). Control ends here
* and waits for an event to occur (like a key press or
* mouse event). */
gtk_main ();
return(0);
}
/* example-end */
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